Hello everyone! I am excited to showcase a game asset that I have been working on. Throughout the process, I have gained valuable knowledge and significantly improved my skills, particularly in the texturing phase.
For the creation of this asset, I utilized various software tools. I used 3ds Max for the modeling, ZBrush for adding details through sculpting, RizomUV for UV unwrapping, Substance Painter for texturing, and finally, Marmoset Toolbag for the baking and rendering process.
I look forward to your feedback!
Rusted Aircon
Published:

Rusted Aircon

Published: